Happy Birthday to Against the ‘70s! It’s been 365 days since I started this project, and in that time I’ve made 40 posts1, covered 23 movies2, and created approximately 41 new elements for the Cypher System role-playing game (9 creatures, 4 NPCs, 9 descriptors, 2 foci, 5 cyphers, 5 artifacts, 1 character arc, 1 piece of equipment, 1 new genre [in the Cypher System sense], 1 patron3, and 3 instances of new rules or a mini-essay about adapting a film genre to the game)4.
In addition to that, I created two products for the Cypher System: a new focus called Owns the Road, for playing sentient automobiles, and another new focus called Struts, for playing disco-dancing club kids who also happen to go on adventures. I think they came out quite well!
Generally, I’m pretty happy with my output in the last year, and I think I’ve written some pretty decent posts. Some of the ones I’m most proud of happen to be the most popular as well (see below), but I’m also pretty happy with my writeups on Saturday Night Fever (1977, John Badham), The Incredible Melting Man (1977, William Sachs) and Empire of the Ants (1977, Bert I. Gordon), so be sure to check those out if you haven’t.
But what did you think? Here’s the five most popular posts, according to the stats provided by Substack:
#5 (tie) The Car (1977, Elliot Silverstein) and Deep Red (1975, Dario Argento), Part One, featuring Cypher System stats for both The Car and the Dynamite Truck (The Car) and guidelines for introducing giallo concepts to rpgs (Deep Red, in the forthcoming Part Two);
#4 Phantasm (1979, Don Coscarelli), featuring Cypher System creature stats for The Tall Man, the Silver Sentinels, and the Hooded Figures (Jawas);
#3 Master of the Flying Guillotine (1976, Jimmy Wang Yu), featuring a mini-essay on martial arts in the Cypher System, plus NPC stats for the master himself, Feng Sheng Wu Chi;
#2 Death Bed: The Bed That Eats (1977, George Barry) [The inaugural post!], featuring Cypher System creature stats for the Death Bed;
and finally:
#1 Zardoz (1974, John Boorman), featuring new Cypher System descriptors Immortal and Hirsute.
(I’m proud of the Zardoz, Phantasm, and Deep Red posts, for the record.)
First year down, second year to go. If you’ve been on this trip with me so far, thank you very much for your attention and your patronage (and your Patreonage). As I hinted at last post, I have some changes planned for the coming year, a kind of course correction, and I think it’s going to be exciting. As a certain acupuncture enthusiast once said, we have such sights to show you!
Finally, despite having the space for comments, I rarely explicitly open things up for discussion — it’s just not my normal mode of thinking. (The first 23 years or so of my life was without the internet; it’s just not baked-in.) But now, today, I really would like to hear from you. What’s your favorite post? What’s your favorite bit of gaming material you’ve seen here? What are you digging, maaaan? Let me know in the comments below! Like and subscribe! Other 21st century words5!
Not quite one a week, which was my original (foolish) goal, but awfully closer than I expected.
That’s nearly two movies a month, which I’m going to take as a W.
A new element invented by me. We’ll see more of this, in a revised form, in the future.
I’m counting the currently-unpublished-but-coming-soon mini-essay on giallo in rpgs.
This is a secret footnote for people who read everything on here. Just FYI, this post does not count towards the “2 posts/month” minimum I require of myself before I charge for paid subscriptions.
I am too lazy to go back and review all 41 (42 counting this one, I'm a footnoter,) entries, so I can't really say what my favorite RPG material is. Especially since the one Cypher system product I have bought hasn't arrived yet.
But, I will say that I think you have a strong sense of self awareness, as I think the ZARDOZ, PHANTASM, and DEEP RED essays are my favorites as well.
I'm not sure where you are going to go game-wise, but as I think I mentioned in response to KLUTE, I hope you get a chance to cover the trend I like most about '70's cinema, the "downer ending." There are a ton of thrillers, spy films, horror, and even straight dramas from the period that do not end well for the protagonist. Since studio power came roaring back in the Eighties, this seems to rarely happen with major releases anymore.